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Writing Samples

It is possible to bring great gameplay and storytelling together, holistically. We’ve seen this in immersive titles like Half-Life 2, BioShock, Homeworld 2, and God of War (among others). These games leverage curated narrative that is inseparable from the player’s sense of place, purpose, and fun. Such transportive experiences are the kind I want to make with an awesome team.

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"The Portals of Penzance"

  • Thought Exercise: Three Unrelated Characters are Trapped in an Elevator

  • Capturing Existing Character Voice

Branching Narrative Sample

  • Branching Narrative in Twine

  • Rapid Prototyping

  • Writing for Existing IP

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Skybound
(Original Game Concept)

  • Worldbuilding Process

  • Character Design

  • Holistic Approach to Lore

Artwork by Carson Smith

Screenwriting Sample (Short)

  • Military Action/Urban Fantasy

  • Building Characterization

  • Grounded Surreality

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Batman: Throne of Night 
(Spec Game Concept)

  • Process for developing Narrative Beats

  • Working Within the Bounds of Existing IP

Artwork by Jacob Redmon

Draken (Original Screenplay)

  • Dialogue & Scene Action

  • Screenwriting Format

  • "Visual" Writing

Original Content © 2019-2025 J. D. Ford
 

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